Sunday 29 March 2009

Storyboard2



The game opens so with a selection screen of characters for the player to choose from. The characters rotate 360 degrees for the player to see. The chosen character gets picked up by a bubble to be taken to the start of the game play. The first level of game play gives instructions on how to play the game. You as the player talks to other friendly characters throughout the game to find out what must be done. Squill tells you that there is a problem with the power crystals which gives life to the underwater world of which u are in. As you travel on you find your first chest, each chest contains a puzzle lock. solve the puzzle to unlock the chest. In the chests are parts of the crystal, return the crystal to the power orb next to Squill.
Unfortunately the under water world is beginning crumble, blocking the path back, with the only way to go is forward, and the game play explained, you move on the the next level.

The camera (other than when solving puzzles) stays and follows everywhere the character goes. Transitions between scenes will fade into each other behind a bubble screen.







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